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Supreme commander 2 units just sit there with out orders
Supreme commander 2 units just sit there with out orders













supreme commander 2 units just sit there with out orders

Therefore, the major differences come from the upgrades available to each. These minor differences tend not to matter too much in early-game ACU fights as when one dies, it will usually take the other with it. The ACUs of each faction have somewhat differing initial primary weapons and armor. Even if you fail to destroy the enemy ACU, you will still cause damage as the SACUs detonate on death with the power of a small tactical nuke, dealing 1,000 damage over a small radius.Įach faction possesses its own ACU, appearance of which depends on faction ownership: there is the UEF ACU, the Cybran ACU, the Aeon ACU, and the Seraphim ACU. With a small task force, you can destroy the enemy ACU and a decent sized chunk of his base along it. If using a group of SACUs, it is probably a good idea to scout ahead and pinpoint the enemy's ACU location beforehand so you can order your SACUs to teleport near it and focus fire (unless you want to target a specific building such as a Nuke launcher or a T3 Artillery). Note that Aeon and Seraphim SACUs can also use the teleporter, and, while not as destructive, it can still cause damage.

Supreme commander 2 units just sit there with out orders install#

It might be a good idea to plan ahead and install the personal teleporter as a last resort should you be forced to use this technique. To activate it is not cheap either, at the cost of about 300,000 Energy (10,000 Energy per second for about 30 seconds). A word of caution though- the personal teleporter takes 5 minutes to install (assuming that there are no assisting engineers) and is terribly expensive, requiring 1,500,000 Energy and 15,000 mass. This can tip the scales in your favor or at least pose a major setback to you enemy. Whatever happens next will be terribly unpleasant for the enemy the commander either destroys many structures and/or units, or is destroyed himself, resulting in a powerful explosion, equivalent of a nuclear warhead, dealing 4,000 damage.

supreme commander 2 units just sit there with out orders

It is possible to use the ACU's personal teleporter to relocate him inside the enemy base at a strategically important spot. Should you find yourself in a seemingly impossible situation where the enemy has all but defeated you, the commander has one last, very powerful trick up his sleeve. Their position may vary and restrict the available combinations per faction. Typical upgrades to select from include a gun range upgrade, an engineering suite (in multiple tech stages), the Resource Allocation Suite, various factional utility modules, and a late game weapon. These upgrades take significant resources and time to construct, so they are generally considered mid-game or late-game elements. These offer significant offensive, defensive, intelligence, stealth, economic, or mobility upgrades. Finally, ACUs regenerate their health at a constant rate.ĪCUs also have three upgradeable components their right arm, left arm and back. In combat, it uses a significant main weapon specific to its faction, as well as the powerful Overcharge Cannon which has splash damage and destroys almost any land unit in one shot. The ACU can also build a reduced selection of T1 structures by default. It also has a Mass Storage of 400 and Energy Storage of 2500. Its initial build rate is 10, twice that of a T1 engineer, and it has an initial production of +1 Mass and +20 Energy. The destruction of an ACU is typically the final objective of any major combat operation. If destroyed in this game mode, the player's remaining units self-destruct, and the player loses the battle. Therefore in Assassination mode, ACUs are the most important unit on the battlefield. In the lore, is the only unit on the battlefield which is capable of controlling the entire army. Secondly, the ACU is also a very effective early combat unit to fend off small attacks, especially at T1. Firstly, the ACU is the first unit brought onto the scene of any combat operation, and is capable of quickly building an army and leading it into battle. The unit itself fulfills multiple of roles. The Armored Command Unit (ACU) represents the player.















Supreme commander 2 units just sit there with out orders